Ghost Typing: A Spooky Typing Game
Type the word each ghost carries to send it home before it reaches the lantern!
⌨️ Keyboard required
This game needs a physical keyboard. For the best experience, play on a laptop, desktop, or tablet with a Bluetooth keyboard. On a phone? Bookmark this page and come back when you're at a computer.
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Class Race rooms, hosted by teachersWhole classes racing this game together in Class Race, ranked by class-average score. Team totals only, no individual students.
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What is Ghost Typing?
Ghost Typing is a free ghost typing game where friendly ghosts drift toward a lantern at the bottom of a moonlit graveyard, each one carrying a word. Press the first letter of a word to lock on to that ghost, finish the word, and the ghost is sent home in a puff of wisps. Let one reach the lantern and it blows out a candle; three candles and the night ends. Ghosts arrive in waves of six that get faster and use longer words, so the game grows with the player instead of staying at one speed.
How to Play Ghost Typing
Skills You'll Practice
Recommended for These Grades
Why this grade range?
Ghost Typing suits 2nd through 5th grade because it combines whole-word typing with choosing a target — a step up from games where the next word is handed to you. Kids have to read several words at once, decide which ghost matters most, and then type it without looking down. Wave 1 uses three-letter words so a 7-year-old can start; by wave 6 the words are long enough to challenge a 12-year-old. It pairs naturally with Zombie Survival for older kids and with Word Bubbles for those still building word fluency.
Want a different theme tonight? Browse the rest of the typing games for school and home practice, or stay in season with the other halloween typing games.
Pro Tips for Ghost Typing
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1
Deal with the ghost closest to the lantern first — the bottom bar always names it for you.
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2
The first letter picks your target, so look before you press. Starting the wrong word drops your lock and costs accuracy.
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3
Keep your hands on the home row between ghosts. Reaching back and forth is what lets a wave sneak past you.
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4
Later waves use two-word phrases. Type the space between them like any other key.
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